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LazyBoyGames

7 Game Reviews w/ Response

All 25 Reviews

The concept for this game is so freakin' cool, but as mentioned by other reviewers, it is ruined due to how fragile the main character is. I had so many deaths where I had no idea why I died. That alone makes this game nearly unplayable.

One other thing I wasn't so fond of was going back to the level select screen after each level.

Anyway please make a game with this concept, but a little more playable, and you have your self a great, original game.

Sushin00 responds:

Thank you. I do agree, but for such a game it was quite hard to do phys damage correctly, and instead of something more advanced I settled on a model that deals damage to you based only on the speed of objects your colliding with, and yeah, it's not the best. I know -how- to calculate damage between two moving objects but I couldn't get it to work very well when I actually programmed it. I may revisit this game idea in the future when I'm more experienced, but for this project I was on a time limit.

Much improved. The blocking, power ups, and jumping are very nice additions that make the player more involved. Now time for critiques.

-Controls are bad. Mixing Space with Z and X feels uncomfortable.
-Not being able to run and attack at the same time is annoying. Makes every encounter with ground troops a stand still battle.
-Graphics are still bland.
-Need more ways to attack or different classes. Maybe a one time power up that charges itself up.

Stealth2800 responds:

Thanks for reviewing again! I'll look into other controls for the game. Also, I'll work on adding the ability to walk or something while attacking along with some active powerups, rather than passive powerups.

How do you suppose I should improve the graphics? You can PM me with your response, I suppose, since you can't reply to this response...

The controls were extremely annoying. I had trouble jumping from one level to another because of how floaty they are.

01010111 responds:

If I had more time to work on the game, I would have spent some serious time working on the controls. I wanted the game to be partially about momentum, so the controls come off as pretty loose. If I were to extend the game I'd probably want help with playtesting :)

Good job on your first game. Way better then my first attempt. Reminds me of knights rush on the iOS.

I think this game needs a lot more though. As a player it is not fun to walk in a straight line to the right and then bash the spacebar. Combat should take more skill then just mindless button bashing. Possibly making the player more agile (jumping ability) so I can dodge attacks, or even a shield to block them. That would make this game pretty good.

Graphics are okay. They are pretty bland. Music is good.

Anyway you have a lot of potential. Good job here.

Stealth2800 responds:

Thanks for the feedback! What suggestions do you have for the graphics? I'll do my best to improve them.

I think I'll also add a blocking ability and jumping ability though, be on the lookout for that. ;)

Got really hard real quick. I died like 9 times on the first level. Difficulty should increase gradually with the first level being nearly impossible to lose, so you can get used to everything. This would help this game especially because of how hard the player is to control.

Level design is also a problem. Level 2 especially because you can hop up , and hit your head which is extremely annoying since from what I noticed I have very little control over how high I jump after hitting the orange block.

Anyway to be honest game is rather annoying, but graphics are very vibrant and cool, so I will give 2.5 stars.

BretHudson responds:

Thanks for the feedback.

This is really good for only 48 hours...scratch that, this is good for any time constraint. It was an all around solid game. The were only two thing that really bugged me that was the same enemy being used over, and over again, and the boss battles were a little boring.

For the boss battles I felt like they weren't challenging enough, they were just long.

Other then that good job.

thinking-man responds:

Thanks!

I enjoyed this a lot.

radconrad responds:

Thanks LazyBoy!

Hi...It seems as if you have stumbled upon my account. I make games...that is all.

Age 28, Male

Student

Joined on 4/26/12

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